Open Actor - Opens a .facefx file and loads it into FaceFX Studio
Close Actor - Closes the currently open actor.
Save Actor - Saves the current actor file, prompting for a file path only if the actor hasn’t been saved.
Save Actor As - Saves the current actor file to a new
Publish to Game - Removes non-essential data from the actor and saves it with the .facefx_ingame file extenstion.Publishing can also cook files to have the correct byte order.
XML Actor - Imports an XML file to the currently loaded actor. If there are no Face Graph nodes in the currently loaded Face Graph, the XML face graph will be imported. Otherwise the Face Graph section of the XML file is ignored.
XML - Exports the currently loaded actor in an open XML Format.
FBX Animation - Exports the currently selected animation as an Autodesk FBX file.
Recent Files - displays a list of recently opened files.