FaceFX Support

FaceFX Documentation and support

FaceFX Commands - exportframe

Exports the current position of the character as a bone pose node with links to morph target nodes that recreate the current frame. Requires that a rendersystem is initialized.

Flag LongFlag Arg Description
-n -name Yes Specifies the name of the target to create.
-i -fxif Yes Specifies the path to the facefx interchange format file for FxAttributeNode creation.

The exportframe command is used by the FBX pipeline to create the FaceFX actor from an FBX file (which becomes Ogre .SKELETON and .MESH files).

Examples

%exportframe -name "mypose"